Lead UE Technical Artist at All of it Now, helped to manage the Unreal Engine pipeline, technical requirements, content integration, optimization, and look dev for projects. I lead teams of content artists on complex productions for Film and Television with short production timelines. Also helped to manage live show control protocols for driving realtime elements within scenes at runtime; as well as performing Dev Ops support on project source control.
Brought on to create realtime visualisations of CAD products, creating offline instructional animations, promotional materials, and other models/renderings as required for marketing initiatives.
Worked as a 3D contractor, creating content for a realtime marketing initiative.
Director of Photography, Editor, Colourist, VFX artist for a local production team filming shorts, features, and commercials on RED.
Co-Wrote, Directed, and Edited a short film called "The Last Informant" with local film company Sunfire Films, which went on to win a Gold Award at the LA Neo-Noir Festival