I had the great opportunity to work as the lead technical artist at All of it Now on this cinematic demo, pitching our team's ability to create high-quality rendered content for large format display. The concept is a teaser/intro piece of a larger atmospheric sci-fi short.
While members of my team helped develop concepts for the ship, and the landscape for the final shot, I ended up working on the space and sky environments, ship texturing and polish, creating the drop pod from scratch, lighting and camera moves, VFX, and the post-edit/grade/sound design.
Been quite a while since I've had the chance to work on anything like a short film, having been focused a lot over the past couple years on more live show and interactive experiences. Felt good to get back into my element working on cinematography and high quality asset polish.