Game-Ready Portal Gun, model based on a CAD design of a life-size prop I'm currently working on (WIP). High/Low Poly STL's exported from Fusion, cleaned up and UV Unwrapped in Blender, maps baked in Marmoset Toolbag, Texturing in Substance Painter. Scene was created in UE4.23 using RTX for reflections and GI, using Quixel assets for decals and debris in the scene. Portal Gun previews on grass were created using the new HDRI Backdrop feature in UE4.23.