Coachella '22 AR (UE4)

In '22 I had the opportunity to work as the Lead Technical artist for AR graphics at Coachella. As part of the team involved, I helped prepare tools for compositing, show running, and content optimisation while helping to manage assets from multiple artists and the venue. This was the debut of live AR as a feature of the Coachella broadcast, and has become a recurring staple of the production since.

October 4, 2023