My name is Jeffrey Hepburn- I'm a filmmaker, photographer, and digital artist. I've always been motivated by a passion for making stories and driven to capture moments. I pride myself for having an eye for the interplay between light, colour, and materials- trying to highlight the detail and beauty in even the smallest things we might take for granted day to day.
As a digital artist I've been working with Blender for over 7 years, and I specialise in PBR texturing, lighting, and hard-surface modelling,. I've also been working for the last several years with Unreal Engine, developing realtime VR/XR experiences as a Technical Artist.
AOIN provides XR services; My role in their team is as an Unreal Engine specialist, helping to work on content integration, optimisation, and look dev for their projects.
I was brought on by the Tech Publications team as a contractor, involved in creating realtime models of their products from CAD. My role has since extended into creating offline instructional animations, promotional materials, and other models/renderings as required for marketing initiatives.
Worked as a 3D contractor, creating content for a realtime marketing initiative.
Director of Photography, Editor, Colourist, VFX artist for a local production team filming shorts, features, and commercials on RED.
Co-Wrote, Directed, and Edited a short film called "The Last Informant" with local film company Sunfire Films, which went on to win a Gold Award at the LA Neo-Noir Festival