Sanatorium Basement

Greybox to Final Progress 01

Greybox to Final Progress 01

Greybox to Final Progress 01

Greybox to Final Progress 01

Quick realtime environmental design concept thrown together using UE4, Blender3D, and Quixel Megascans. Running with RTX reflections, AO, and shadows on a 2080ti. Location design is based loosely on the abandoned Erich Steinfurth Sanatorium, with a bit of a horror twist.

Credit to Orshia 3D for their Dirty Sink model used in this scene, and Mixamo for their 'Romero' zombie model.